Selector DoubleClick Behaviour calling ViewModel ICommand
The other day I was at work and needed to use a WPF ListView (Selector) to call a ICommand in a ViewModel. Now we want to be good and use nice design approaches, so I thought about using the attached command capabilities of my Cinch MVVM framework. But then I thought ah I only want to call the ICommand when the user actually double clicks an Item in the ListView (Selector) and not when the double click anywhere else, like say a header, which the ListView certainly has.
So without further ado I set to work and came up with the following attached Behaviour DP
1: using System;
2: using System.Collections.Generic;
3: using System.Windows;
4: using System.Windows.Controls.Primitives;
5: using System.Windows.Input;
6: using System.Windows.Controls;
7:
8: namespace ListViewDoubleCLick
9: {
10: /// <summary>
11: /// Selector MouseDoubleClick calling ViewModel ICommand
12: /// </summary>
13: public static class SelectorDoubleClickCommandBehavior
14: {
15: #region Attached DPs
16: #region HandleDoubleClick
17:
18: /// <summary>
19: /// HandleDoubleClick Attached Dependency Property
20: /// </summary>
21: public static readonly DependencyProperty
22: HandleDoubleClickProperty =
23: DependencyProperty.RegisterAttached(
24: "HandleDoubleClick",
25: typeof(bool),
26: typeof(SelectorDoubleClickCommandBehavior),
27: new FrameworkPropertyMetadata(false,
28: new PropertyChangedCallback(
29: OnHandleDoubleClickChanged)));
30:
31: /// <summary>
32: /// Gets the HandleDoubleClick property.
33: /// </summary>
34: public static bool GetHandleDoubleClick(DependencyObject d)
35: {
36: return (bool)d.GetValue(HandleDoubleClickProperty);
37: }
38:
39: /// <summary>
40: /// Sets the HandleDoubleClick property.
41: /// </summary>
42: public static void SetHandleDoubleClick(DependencyObject d,
43: bool value)
44: {
45: d.SetValue(HandleDoubleClickProperty, value);
46: }
47:
48: /// <summary>
49: /// Hooks up a weak event against the source Selectors
50: /// MouseDoubleClick if the Selector has asked for
51: /// the HandleDoubleClick to be handled
52: ///
53: /// If the source Selector has expressed an interest
54: /// in not having its MouseDoubleClick handled
55: /// the internal reference
56: /// </summary>
57: private static void OnHandleDoubleClickChanged(
58: DependencyObject d,
59: DependencyPropertyChangedEventArgs e)
60: {
61: Selector selector = d as Selector;
62:
63:
64: if (selector != null)
65: {
66: if ((bool)e.NewValue)
67: {
68: selector.MouseDoubleClick -= OnMouseDoubleClick;
69:
70:
71:
72:
73: selector.MouseDoubleClick += OnMouseDoubleClick;
74: }
75: }
76: }
77: #endregion
78:
79: #region TheCommandToRun
80:
81: /// <summary>
82: /// TheCommandToRun : The actual ICommand to run
83: /// </summary>
84: public static readonly DependencyProperty TheCommandToRunProperty =
85: DependencyProperty.RegisterAttached(
86: "TheCommandToRun",
87: typeof(ICommand),
88: typeof(SelectorDoubleClickCommandBehavior),
89: new FrameworkPropertyMetadata((ICommand)null));
90:
91: /// <summary>
92: /// Gets the TheCommandToRun property.
93: /// </summary>
94: public static ICommand GetTheCommandToRun(DependencyObject d)
95: {
96: return (ICommand)d.GetValue(TheCommandToRunProperty);
97: }
98:
99: /// <summary>
100: /// Sets the TheCommandToRun property.
101: /// </summary>
102: public static void SetTheCommandToRun(DependencyObject d,
103: ICommand value)
104: {
105: d.SetValue(TheCommandToRunProperty, value);
106: }
107: #endregion
108: #endregion
109:
110: #region Private Methods
111:
112:
113: /// <summary>
114: /// Handle Selector.MouseDoubleClick but will
115: /// only fire the associated ViewModel command
116: /// if the MouseDoubleClick occurred over an actual
117: /// ItemsControl item. This is nessecary as if we
118: /// are using a ListView we may have clicked the
119: /// headers which are not items, so do not want the
120: /// associated ViewModel command to be run
121: /// </summary>
122: private static void OnMouseDoubleClick(object sender,
123: MouseButtonEventArgs e)
124: {
125: //Get the ItemsControl and then get the item, and
126: //check there is an actual item, as if we are using
127: //a ListView we may have clicked the
128: //headers which are not items
129: ItemsControl listView = sender as ItemsControl;
130: DependencyObject originalSender =
131: e.OriginalSource as DependencyObject;
132: if (listView == null || originalSender == null) return;
133:
134: DependencyObject container =
135: ItemsControl.ContainerFromElement
136: (sender as ItemsControl,
137: e.OriginalSource as DependencyObject);
138:
139: if (container == null ||
140: container == DependencyProperty.UnsetValue) return;
141:
142: // found a container, now find the item.
143: object activatedItem =
144: listView.ItemContainerGenerator.
145: ItemFromContainer(container);
146:
147: if (activatedItem != null)
148: {
149: ICommand command =
150: (ICommand)(sender as DependencyObject).
151: GetValue(TheCommandToRunProperty);
152:
153: if (command != null)
154: {
155: if (command.CanExecute(null))
156: command.Execute(null);
157: }
158: }
159: }
160: #endregion
161: }
162:
163: }
Where we would use this in XAML as follows:
1: <Window x:Class="ListViewDoubleCLick.Window1"
2: xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
3: xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
4: xmlns:local="clr-namespace:ListViewDoubleCLick"
5: xmlns:interactivity="clr- namespace:Microsoft.Expression.Interactivity;
6: assembly=Microsoft.Expression.Interactivity"
7: Title="Window1" Height="600" Width="800"
8: WindowStartupLocation="CenterScreen">
9: <Grid>
10:
11: <TabControl>
12: <TabItem Header="Attached DP Approach">
13: <ListView ItemsSource="{Binding People}"
14: IsSynchronizedWithCurrentItem="True"
15: local:NaiveSelectorDoubleClickCommandBehavior.HandleDoubleClick="true"
16: local:NaiveSelectorDoubleClickCommandBehavior.TheCommandToRun=
17: "{Binding Path=DoItCommand}" >
18:
19: <ListView.View>
20: <GridView>
21: <GridViewColumn Header="FirstName"
22: DisplayMemberBinding="{Binding FirstName}"
23: Width="80" />
24: <GridViewColumn Header="LastName"
25: DisplayMemberBinding="{Binding LastName}"
26: Width="80"/>
27: </GridView>
28: </ListView.View>
29: </ListView>
30: </TabItem>
31: </TabControl>
32: </Grid>
33:
34: </Window>
Or we could get really fancy and use the Blend 3 Microsoft.Expression.Interactivity.Dll which would look something like this :
1: using System;
2: using System.Collections.Generic;
3: using System.Windows;
4: using System.Windows.Controls.Primitives;
5: using System.Windows.Input;
6: using System.Windows.Controls;
7: using Microsoft.Expression.Interactivity;
8: using System.ComponentModel;
9:
10: namespace ListViewDoubleCLick
11: {
12: /// <summary>
13: /// Selector MouseDoubleClick calling ViewModel ICommand Behavior
14: /// using Blend3 Microsoft.Expression.Interactivity Dll
15: /// </summary>
16: public class InteractionsSelectorDoubleClickCommandAction :
17: TargetedTriggerAction<FrameworkElement>,
18: ICommandSource
19: {
20: #region DPs
21:
22: #region Command DP
23: /// <summary>
24: /// The actual Command to fire when the
25: /// EventTrigger occurs, thus firing this
26: /// InteractionsSelectorDoubleClickCommandAction
27: /// </summary>
28: [Category("Command Properties")]
29: public ICommand Command
30: {
31: get { return (ICommand)GetValue(CommandProperty); }
32: set { SetValue(CommandProperty, value); }
33: }
34:
35: public static readonly DependencyProperty CommandProperty =
36: DependencyProperty.Register(
37: "Command", typeof(ICommand),
38: typeof(InteractionsSelectorDoubleClickCommandAction),
39: new PropertyMetadata(
40: (ICommand)null, OnCommandChanged));
41:
42: private static void OnCommandChanged(DependencyObject d,
43: DependencyPropertyChangedEventArgs e)
44: {
45: var action =
46: (InteractionsSelectorDoubleClickCommandAction)d;
47: action.OnCommandChanged((ICommand)e.OldValue,
48: (ICommand)e.NewValue);
49: }
50:
51: #region Command implementation
52:
53: /// <summary>
54: /// This is a strong reference to the Command.
55: /// CanExecuteChanged event handler.
56: /// The commanding system uses a weak
57: /// reference and if we don't enforce a
58: /// strong reference then the event
59: /// handler will be gc'ed.
60: /// </summary>
61: private EventHandler CanExecuteChangedHandler;
62:
63:
64:
65: private void OnCommandChanged(ICommand oldCommand,
66: ICommand newCommand)
67: {
68: if (oldCommand != null)
69: UnhookCommand(oldCommand);
70: if (newCommand != null)
71: HookCommand(newCommand);
72: }
73:
74: private void UnhookCommand(ICommand command)
75: {
76: command.CanExecuteChanged -=
77: CanExecuteChangedHandler;
78: UpdateCanExecute();
79: }
80:
81: private void HookCommand(ICommand command)
82: {
83: // Save a strong reference to the
84: // Command.CanExecuteChanged event handler.
85: // The commanding system uses a weak
86: // reference and if we don't save a strong
87: // reference then the event handler will be gc'ed.
88: CanExecuteChangedHandler =
89: new EventHandler(OnCanExecuteChanged);
90: command.CanExecuteChanged
91: += CanExecuteChangedHandler;
92: UpdateCanExecute();
93: }
94:
95: private void OnCanExecuteChanged(object sender,
96: EventArgs e)
97: {
98: UpdateCanExecute();
99: }
100:
101: private void UpdateCanExecute()
102: {
103: if (Command != null)
104: {
105: RoutedCommand command =
106: Command as RoutedCommand;
107: if (command != null)
108: IsEnabled =
109: command.CanExecute(
110: CommandParameter, CommandTarget);
111: else
112: IsEnabled =
113: Command.CanExecute(CommandParameter);
114: if (Target != null && SyncOwnerIsEnabled)
115: Target.IsEnabled = IsEnabled;
116: }
117: }
118:
119: #endregion
120:
121:
122: #endregion
123:
124: #region CommandParameter DP
125: /// <summary>
126: /// For consistency with the Wpf Command pattern
127: /// </summary>
128: [Category("Command Properties")]
129: public object CommandParameter
130: {
131: get { return (object)GetValue(
132: CommandParameterProperty); }
133: set { SetValue(CommandParameterProperty, value); }
134: }
135:
136: public static readonly DependencyProperty
137: CommandParameterProperty =
138: DependencyProperty.Register(
139: "CommandParameter", typeof(object),
140: typeof(InteractionsSelectorDoubleClickCommandAction),
141: new PropertyMetadata());
142: #endregion
143:
144: #region CommandTarget DP
145: /// <summary>
146: /// For consistency with the Wpf Command pattern
147: /// </summary>
148: [Category("Command Properties")]
149: public IInputElement CommandTarget
150: {
151: get { return (IInputElement)GetValue(
152: CommandTargetProperty); }
153: set { SetValue(CommandTargetProperty, value); }
154: }
155:
156: public static readonly DependencyProperty
157: CommandTargetProperty =
158: DependencyProperty.Register(
159: "CommandTarget", typeof(IInputElement),
160: typeof(InteractionsSelectorDoubleClickCommandAction),
161: new PropertyMetadata());
162: #endregion
163:
164: #region SyncOwnerIsEnabled DP
165: /// <summary>
166: /// Allows the user to specify that the
167: /// owner element should be
168: /// enabled/disabled whenever the
169: /// action is enabled/disabled.
170: /// </summary>
171: [Category("Command Properties")]
172: public bool SyncOwnerIsEnabled
173: {
174: get { return (bool)GetValue(SyncOwnerIsEnabledProperty); }
175: set { SetValue(SyncOwnerIsEnabledProperty, value); }
176: }
177:
178: /// <summary>
179: /// When SyncOwnerIsEnabled is true
180: /// then changing
181: /// InteractionsSelectorDoubleClickCommandAction.
182: /// IsEnabled
183: /// will automatically update the owner
184: /// (Target) IsEnabled property.
185: /// </summary>
186: public static readonly DependencyProperty
187: SyncOwnerIsEnabledProperty =
188: DependencyProperty.Register(
189: "SyncOwnerIsEnabled", typeof(bool),
190: typeof(InteractionsSelectorDoubleClickCommandAction),
191: new PropertyMetadata());
192: #endregion
193:
194: #endregion
195:
196: #region Overrides
197: /// <summary>
198: /// On attached hook up our own MouseDoubleClick so we
199: /// can check we actually double click an item
200: /// </summary>
201: protected override void OnAttached()
202: {
203: base.OnAttached();
204: Selector s = this.AssociatedObject as Selector;
205: if (s != null)
206: {
207: s.MouseDoubleClick += OnMouseDoubleClick;
208: }
209: }
210:
211: /// <summary>
212: /// On attached unhook the previously
213: /// hooked MouseDoubleClick handler
214: /// </summary>
215: protected override void OnDetaching()
216: {
217: base.OnDetaching();
218: Selector s = this.AssociatedObject as Selector;
219: if (s != null)
220: {
221: s.MouseDoubleClick -= OnMouseDoubleClick;
222: }
223: }
224:
225: //Must at least implement abstract member invoke
226: protected override void Invoke(object parameter)
227: {
228: //The logic for this is done in the OnMouseDoubleClick
229: //as we only wanto fire command if we are actually on an
230: //Item in the Selector. If the Selector is a ListView we
231: //may have headers so will not want to fire associated
232: //Command when a header is double clicked
233: }
234: #endregion
235:
236: #region Private Methods
237:
238: /// <summary>
239: /// Handle Selector.MouseDoubleClick but will
240: /// only fire the associated ViewModel command
241: /// if the MouseDoubleClick occurred over an actual
242: /// ItemsControl item. This is nessecary as if we
243: /// are using a ListView we may have clicked the
244: /// headers which are not items, so do not want the
245: /// associated ViewModel command to be run
246: /// </summary>
247: private static void OnMouseDoubleClick(object sender,
248: MouseButtonEventArgs e)
249: {
250: //Get the ItemsControl and then get the item, and
251: //check there is an actual item, as if we are using
252: //a ListView we may have clicked the
253: //headers which are not items
254: ItemsControl listView = sender as ItemsControl;
255: DependencyObject originalSender =
256: e.OriginalSource as DependencyObject;
257: if (listView == null || originalSender == null) return;
258:
259: DependencyObject container =
260: ItemsControl.ContainerFromElement
261: (sender as ItemsControl,
262: e.OriginalSource as DependencyObject);
263:
264: if (container == null ||
265: container == DependencyProperty.UnsetValue) return;
266:
267: // found a container, now find the item.
268: object activatedItem =
269: listView.ItemContainerGenerator.
270: ItemFromContainer(container);
271:
272: if (activatedItem != null)
273: {
274: ICommand command =
275: (ICommand)(sender as DependencyObject).
276: GetValue(TheCommandToRunProperty);
277:
278: if (command != null)
279: {
280: if (command.CanExecute(null))
281: command.Execute(null);
282: }
283: }
284: }
285:
286: #endregion
287: }
288:
289: }
Which we could use from XAML as follows:
1: <Window x:Class="ListViewDoubleCLick.Window1"
2: xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
3: xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
4: xmlns:local="clr-namespace:ListViewDoubleCLick"
5: xmlns:interactivity="clr-namespace:Microsoft.Expression.Interactivity;assembly=Microsoft.Expression.Interactivity"
6: Title="Window1" Height="600" Width="800"
7: WindowStartupLocation="CenterScreen">
8: <Grid>
9:
10: <TabControl>
11: <TabItem Header="Using Blend3 Interactivity Dll" >
12: <ListView ItemsSource="{Binding People}"
13: IsSynchronizedWithCurrentItem="True">
14:
15: <interactivity:Interaction.Triggers>
16: <interactivity:EventTrigger EventName="MouseDoubleClick">
17: <local:InteractionsSelectorDoubleClickCommandAction
18: Command="{Binding DoItCommand}"
19: SyncOwnerIsEnabled="True" />
20: </interactivity:EventTrigger>
21: </interactivity:Interaction.Triggers>
22:
23: <ListView.View>
24: <GridView>
25: <GridViewColumn Header="FirstName"
26: DisplayMemberBinding="{Binding FirstName}"
27: Width="80" />
28: <GridViewColumn Header="LastName"
29: DisplayMemberBinding="{Binding LastName}"
30: Width="80"/>
31: </GridView>
32: </ListView.View>
33: </ListView>
34: </TabItem>
35: </TabControl>
36:
37:
38:
39: </Grid>
40:
41: </Window>
As usual here is a small demo project:
http://sachabarber.net/wp-content/uploads/2009/09/listviewdoubleclick.zip


























kaynan said
am September 6 2009 @ 6:39 pm
Very nice sacha.
I just needed a solution for a similar problem and now
you gave me a huge help.
sacha said
am September 7 2009 @ 7:33 am
Cool
Johnny Q said
am September 7 2009 @ 9:22 am
How can one do a proper clean-up when using Interactivity? In your example, for instance, the OnDetaching() method is unhooking the MouseDoubleClick event handler, but this method is never hit. It would be if we remove the Interaction.Triggers from the control. But when to do this so that we don’t brake MVVM?
sacha said
am September 7 2009 @ 10:01 am
Just do this in the attached method then
selector.MouseDoubleClick -= OnMouseDoubleClick; selector.MouseDoubleClick += OnMouseDoubleClick;
Johnny Q said
am September 9 2009 @ 9:03 am
What if we use some heavy objects and want to dispose them? My real problem is how do we get the OnDetaching() method to be called when a control is no longer used.